Shading - Random colours as not random (Spectrum/Gradient for childs)
Want suggest additional option for
Shading - Random colours as not random
but as
Spectrum/gradient
.
By this solution should exist:
-
Checkbox
Spectrum/gradientwith Input field for number of depth for child that this option can be applied -
Auto GradientandGradient step, eg. -10, +10 to change scale of this same colour (then not random, and more cognitive to recognized solid object with childs from parent [group])
The reason for this is
- eg. X-Ray view, can be more visible if closed objects are in higher colours and other far in darked radient.
- the render pass "mist" not spending reqiments (eg. black objects are not visible in fact on white - but is near for needs)
6 Comments
If you can't be bothered to fix your spelling mistakes I can't be bothered to try to struggle through the rest of it.
It's really pandemic dyslexia as "mind fog", after time I see mistakes when I'm outcached from post thinks. Fixed I think? ;p
Still has many spelling and grammar issues. Paste the text on Google Docs and it will point out most of them.
Yeah, sorry that. support.mozilla.org/en-US/questions/1215249 Coz font on RCS is ugly :D I'' plan test some additional dictioanry checker.
Yeah, I'm not a big fan of the font. Maybe for the titles, but the descriptions, comments, and other areas with large amounts of text should use a more generic font.
On the surface it's a good idea- though I think it adds a lot of unnecessary complexity to the shading menu.