Recalculate normals from view
Editable motion path
Improvement to object context menu Autosmooth
Hole Filling with triangles
More accurate depth and position channel for VFX and compositing
Page up/Page down option when scrolling through materials
Display UV Seams in the UV Editor
Proper detailed render statistics
Grid to Nodes dont match! Matching alignment.
Convert Measurement into Annotation
Activity
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simonlachapellecommenteda comment on "Idea: More accurate depth and position channel for VFX and compositing" 53 m