Add a preferences toggle for forcing material preview and load UI off by default.
Disable Material Preview Icons
Shadow-Pass
Grease Pencil Stroke Mode buttons missing functions in UI
Attribute shader node: Add Material Attribute Type
Camera clipping linked to an object
Move Hierarchy to another Collection
Make Shape Keys Panel Visible while Pinned Properties Editor for its Mesh Object, for a more dynamic Rigging Workflow while Posing Bones
Unlocking Blender’s Full Potential: Explicit Reference Modes for G/R/S
More Metadata (F-Stop, Focus Distance, Camera Location...)
Activity